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Hello...and Welcome to my home. I am... 
AshniRose 
(meaning Lightning Rose in some tongues) 
a Lightning Ghost Elder Dragon. 
I am one of the first Lightning Dragons and was born long before the birth of the Glenn Dragons of today. Over the many years, I was once a normal Lightning dragon hidden within the Glenn's lands until one day, The Goddess of Lightning, gave me a special gift, the power of the Breath weapons of all the Air types of Glenn dragons, but for a price. It is now my eternal duty along side with my friends Morpheus and Ashnirose, to pass along the abilities of the Breath Weapons to you, Glenn Dragons, by training you and bringing out the power from within. 

I am only going to be training those who are Air Types of all colors: 

If you are a Air type then you may proceed in beseeching me. If you are not, please leave now and read the rules again, you were told where to go before you came here. I do not like wasting my time. 
Now young one, it is time for you to choose your fate. The breath weapon you chose will decide what your true class, breathweapon ability, is. Though, when you chose your breath weapon your class and the ability of the beathweapon you chose will remain unknown until the day your training is complete. I must warn, when you chose your breath weapon, your choice is final. I cannot remove your power and give a new, so choose carefully. 

Alignment: This will determine what "type" or "side" your breathweapon is. Doesn't mean you are light or dark, just your BreathWeapon is. 
The Alignments are: Dark - Neutral - Light 
Light: Light magic; mainly use heal, protection, and defensive type magic. 
Neutral: Uses both dark and light magic; is the median between light and dark and a mixture between defensive and offensive type magics. 
Dark: dark magic; mainly use attacks, poisons, diseases, offensive type magic. 

Class: This will determine what category your dragon's abilities will be classified as. 
The classes are: Shaman - Wizard - Mage - Enchanter 
Shaman: Healer- healing type class. 
Mage: Defensive- Shield, self-buff, protecting type magic. 
Wizard: Offensive- Attacking/Direct Damage type magic. 
Enchanter: Enchantment- damage over time, personality/body change type magic. 

Rank: This is the system that shows your level compared to other Glenn dragons. Once you receive your breath weapon and complete your training, you will be given a number called, Skill Points, and start out on level 1. To progress any further, you will need to complete quests and other things to advance. 
Skill points (SP): Points that judge how close/far you are from reaching the next level. 

Level 1: Apprentice - SP 1-49 - BreathWeapon 
Level 2: Senior Apprentice (aka Senior) - SP 50-99 - BreathWeapon Upgrade 
Level 3: Master/Mistress - SP 100 - Class, Type, & Alignment Based Weapon 

Air Type BreathWeapons: Here is the Air Type List of BreathWeapons, in color order. Please choose only 1 breathweapon that is available in your coloration. 



Common Colors 
Green, C.Blue, Purple, Red, Lgt.Blue 

Special Colors 
Silver,  Gold, White, Crystal 

Ultra Colors 
Black
Midnight
Nightmare

Holiday Dragons 
Halloween, Christmas, 



Now that you have read all the information above you are now ready to apply. Please fill out all the information below, leave nothing blank, other wise your training will be denied and your dragon will only get the common but powerless fire breath and given the ranking of Gunt which is below trainee, with this rank you can not progress any further then that. 

Form: 
Owner’s Name: 
Owner’s Email: 
Dragon’s Name: 
Dragon’s Url: 
Dragon’s Color: 
Dragon's Type: 
Breath Weapon of choice: 
Comments: